In film, no one builds worlds like Ridley Scott
It has often been said that Ridley Scott is at his best when
he is creating worlds. Gladiator and Blade Runner stand as testament to this,
but on a smaller scale, though no less impressive, sits Alien, his 1979 Sci-Fi horror.
The success of that film is down largely to its incredible
design. Not only do we have the worn-down, yet futuristic, confined spaceship,
but in the film’s first act we have this intriguing planet, complete with
mysterious, wrecked starship and an infestation of the eponymous beasties. The world
is complete, draws you in and makes a not too comfortable place to have your
fears played out.
That legacy of original design was trampled upon in James
Cameron’s bland, action follow-up, Aliens,
and the less said about Alien3
and Alien: Resurrection the better,
but now, 33 years after the original, we get a new edition from the Alien universe: Prometheus.
Scott has hesitated to call this a prequel. Whilst it
technically is, one can see just cause for his reticence. This film could
readily stand on its own, so if you haven’t seen the original film, this is
open to you. If you have seen the original, then let me assure you: it will be
satisfying.


